OpenSceneGraph

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Description

OpenSceneGraph (OSG) is an open source, high-performance 3D graph library used by developers and application users to create and manipulate 3D scenes in real-time. It provides an object-oriented programming interface for developers to create high-end 3D applications and virtual reality (VR) experiences. OSG can be used for both desktop and mobile applications, and it is often used to create 3D visualizations, simulations, and games. OSG is written in C++ and provides an extensive library of classes and functions for creating and manipulating 3D scenes. It also supports hardware-accelerated rendering, allowing for very efficient real-time rendering of sophisticated 3D scenes. OSG is cross-platform, and can be used on a variety of operating systems, including Windows, Linux, and Mac OS X.

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Development software and applications

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