Gone Home is an adventure game developed by Fulbright, released in 2013 for Microsoft Windows, OS X, Linux, and PlayStation 4. The game follows the story of Kaitlin Greenbriar as she returns home after being away for a year. The game is set in 1995 and the player must navigate Kaitlin's home, discovering clues and uncovering the mystery of her family's disappearance. The game's narrative is largely non-linear and is told through the player's exploration of the house. As the player explores, they can find diary entries, notes, letters, and other objects that provide insight into the story. Additionally, the game features environmental storytelling, as the player can examine objects to gain context and hints about the story. Gone Home also features puzzles that the player can solve to progress the narrative. By combining objects, the player can gain access to new areas of the house, providing further insight into the story.
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