Firewatch is an adventure game created by Campo Santo and published by Panic. The game is set in the Wyoming wilderness in 1989, and follows a Shoshone National Forest fire lookout named Henry, who investigates a mystery in a secluded area of the forest. Players control Henry during his conversations with his supervisor Delilah, as well as explore the wilderness around him using a map and compass. The game features a dynamic day-night cycle and changing weather, which affect Henry's interactions with the environment and his relationship with Delilah. Players must make choices during conversations with Delilah which will affect how she responds to Henry and how the story progresses. Firewatch also features a number of puzzles, as well as optional collectibles.
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