PyOpenGL is an open source Python binding to the OpenGL (Graphics Library) API, which is used for 3D graphics and visualizations. It provides a cross-platform interface to the OpenGL API, allowing developers to write applications in Python that interact with the 3D graphics hardware and the 3D environment. With PyOpenGL, developers can create 3D applications that take advantage of the speed and power of 3D hardware, and can be easily extended with custom shaders and effects. PyOpenGL also provides access to a range of advanced features such as vertex and fragment shaders, image processing, and more. PyOpenGL is supported on Windows, Mac, and Linux platforms.
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