GamingAnywhere is a research project developed by the National University of Singapore (NUS). It is an open source cloud gaming platform that allows users to play video games over the internet without the need for downloading or installing the game. It works by streaming the game from a server to a client device. The client device can be any device with an internet connection, such as a computer, laptop, tablet, smartphone, or gaming console. The platform is designed to give gamers an immersive gaming experience by using optimized rendering and streaming technologies. It also supports virtual reality and augmented reality gaming. GamingAnywhere also allows users to share gaming experiences by streaming their game sessions. The project is actively developed by the NUS and is open to contributions from the community.
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