DarkRift Networking is a powerful networking library for Unity games. It is a high-performance, low-latency, reliable, extensible, and secure library for creating online multiplayer games. It is designed to make it easy for developers to make online games with a simple and familiar API, as well as providing them with the tools they need to build a wide range of online game experiences. With DarkRift Networking, developers can connect their games to the DarkRift network, which allows them to host their game on the cloud, providing a secure and stable connection. This allows them to focus on the development of their game, rather than the complexities of hosting and managing a game server. Additionally, the library provides powerful tools for creating custom networks, such as support for NAT punching, remote procedure calls, and message serialization. DarkRift Networking is designed to provide a scalable, low-latency experience, while being easy to use and fully extensible.
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